Saturday, May 22, 2010
Level 3-2 Mockup
Here's the second portion of level 3, the lava caves! It's going to have the same sort of concept as level 3-1 with the seamless tiles for floors and walls. I think that there are possibilities for some fun problem-solving in this level as my intent is to have switches to raise/lower the magma levels in order to gain access to items and doors. Add to that the red laser weapon from level 2 to unblock restricted areas, and the Ghost Vision ability (which will let the player see objects and enemies hidden from normal view) in level 3-3, and the game should end up with a pretty good mix of puzzles! Fingers crossed.... :)
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